Illumination Test Scene Unity
A downloadable project
A Sci-Fi scene, with illumination in the form of ambient light, points, spots and emissive ligths, applied on different kinds of materials, with different kinds of surfaces, color, reflection and smoothness. It uses a mix of real time global lights and baked lights.
Assets Used:
Sci-Fi Styled Modular Pack: https://assetstore.unity.com/packages/3d/environments/sci-fi/sci-fi-styled-modular-pack-82913
Tiny Robots Pack: https://assetstore.unity.com/packages/3d/characters/robots/tiny-robots-pack-98930
FREE Must Dash Sci-Fi Drinks Pack: https://assetstore.unity.com/packages/3d/props/food/free-must-dash-sci-fi-drinks-pack-53584
RPG Monster Partners PBR Polyart: https://assetstore.unity.com/packages/3d/characters/creatures/rpg-monster-partners-pbr-polyart-168251
Yughues Free PBR Metal Plates: https://assetstore.unity.com/packages/2d/textures-materials/metals/yughues-free-pbr-metal-plates-35362
Translucent Crystals: https://assetstore.unity.com/packages/3d/environments/fantasy/translucent-crystals-106274
FREE Skybox Extended Shader: https://assetstore.unity.com/packages/vfx/shaders/free-skybox-extended-shader-107400
References:
UGuruz, REALTIME GLOBAL ILLUMINATION IN UNITY, available at: https://www.youtube.com/watch?v=QNXbAUKkbEc
Brackeys, REFLECTIONS in Unity, available at: https://www.youtube.com/watch?v=lhELeLnynI8
Special thanks to teacher Rossana Baptista Queiroz, for the knowledge provided for this work.
Status | Prototype |
Category | Other |
Author | MilesWings |
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